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	<title>Comments on: Two VR companies going down</title>
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	<description>Virtual Reality for all</description>
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		<title>By: Maxim Lysak</title>
		<link>http://cb.nowan.net/blog/2008/10/01/two-vr-companies-going-down/comment-page-1/#comment-47412</link>
		<dc:creator>Maxim Lysak</dc:creator>
		<pubDate>Wed, 15 Oct 2008 22:05:32 +0000</pubDate>
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		<description>Hello Sebastien!

Yes, I glad to have one Vuzix VR920. I must admit it&#039;s pretty good. :)

The most important thing, that is very valuable for me (and make it better than Z800) is it&#039;s own stereodrivers, you even don&#039;t need to have NVidia card to use it in stereo! And it&#039;s also works on 64-bit OS!

The secret is in method how the Vuzix stereo works, VR920 get the Left/Right-eye synchro-signal by USB, not by VGA.
(VR920 also works with old-style NVidia stereo drivers as well as with native Vuzix)

VR920 support up to 1024x768 resolutions (it has hardware resizer, which scale picture to native goggles resolution - 640 x 480) with 32 degree diagonal FOV (much bigger than trimersion had)

VR920 also incorporates 3-DOF headtracking system, it&#039;s pretty good also, have it&#039;s minuses but quite stable. I use software smoothing for YAW-axis, and with this it works great for me.

Also it include mic. and not-bad speakers.
List of supported application for now is huge, and growing.

It already worked in Second Life, FSX, and many first-person games and simulators.

For person like us - programmers, Vuzix give a  nice SDK with examples of stereo and tracking usage. It&#039;s takes to me a few days to make vuzix-stereo support for my own applications! :)

It&#039;s lightweight, stylish, compact design, comfortable for me and the most peoples who wear it. Can be worn on regular glasses.

Gives good immersion with lightshield (which must be purchased separately).
I like to play with VR920 standing on foot with gamepad - gives really great feeling of immersion. :)</description>
		<content:encoded><![CDATA[<p>Hello Sebastien!</p>
<p>Yes, I glad to have one Vuzix VR920. I must admit it&#8217;s pretty good. <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The most important thing, that is very valuable for me (and make it better than Z800) is it&#8217;s own stereodrivers, you even don&#8217;t need to have NVidia card to use it in stereo! And it&#8217;s also works on 64-bit OS!</p>
<p>The secret is in method how the Vuzix stereo works, VR920 get the Left/Right-eye synchro-signal by USB, not by VGA.<br />
(VR920 also works with old-style NVidia stereo drivers as well as with native Vuzix)</p>
<p>VR920 support up to 1024&#215;768 resolutions (it has hardware resizer, which scale picture to native goggles resolution &#8211; 640 x 480) with 32 degree diagonal FOV (much bigger than trimersion had)</p>
<p>VR920 also incorporates 3-DOF headtracking system, it&#8217;s pretty good also, have it&#8217;s minuses but quite stable. I use software smoothing for YAW-axis, and with this it works great for me.</p>
<p>Also it include mic. and not-bad speakers.<br />
List of supported application for now is huge, and growing.</p>
<p>It already worked in Second Life, FSX, and many first-person games and simulators.</p>
<p>For person like us &#8211; programmers, Vuzix give a  nice SDK with examples of stereo and tracking usage. It&#8217;s takes to me a few days to make vuzix-stereo support for my own applications! <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>It&#8217;s lightweight, stylish, compact design, comfortable for me and the most peoples who wear it. Can be worn on regular glasses.</p>
<p>Gives good immersion with lightshield (which must be purchased separately).<br />
I like to play with VR920 standing on foot with gamepad &#8211; gives really great feeling of immersion. <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Cb</title>
		<link>http://cb.nowan.net/blog/2008/10/01/two-vr-companies-going-down/comment-page-1/#comment-47236</link>
		<dc:creator>Cb</dc:creator>
		<pubDate>Wed, 08 Oct 2008 22:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://cb.nowan.net/blog/2008/10/01/two-vr-companies-going-down/#comment-47236</guid>
		<description>Hey Maxim, have you tried the Vuzix HMDs ? what are they worth?</description>
		<content:encoded><![CDATA[<p>Hey Maxim, have you tried the Vuzix HMDs ? what are they worth?</p>
]]></content:encoded>
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	<item>
		<title>By: Maxim Lysak</title>
		<link>http://cb.nowan.net/blog/2008/10/01/two-vr-companies-going-down/comment-page-1/#comment-47235</link>
		<dc:creator>Maxim Lysak</dc:creator>
		<pubDate>Wed, 08 Oct 2008 22:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://cb.nowan.net/blog/2008/10/01/two-vr-companies-going-down/#comment-47235</guid>
		<description>Bad news, it&#039;s a pity to hear that companies like Trimersion is going down. :(
Good that we still have a companies like Vuzix on the market of good customer-priced HMD&#039;s.</description>
		<content:encoded><![CDATA[<p>Bad news, it&#8217;s a pity to hear that companies like Trimersion is going down. <img src='http://cb.nowan.net/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
Good that we still have a companies like Vuzix on the market of good customer-priced HMD&#8217;s.</p>
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