{"id":424,"date":"2008-07-10T16:38:42","date_gmt":"2008-07-10T15:38:42","guid":{"rendered":"http:\/\/cb.nowan.net\/blog\/2008\/07\/10\/what-is-not-vr\/"},"modified":"2010-07-03T22:57:21","modified_gmt":"2010-07-03T21:57:21","slug":"what-is-not-vr","status":"publish","type":"post","link":"http:\/\/cb.nowan.net\/blog\/2008\/07\/10\/what-is-not-vr\/","title":{"rendered":"What is (not) VR ?"},"content":{"rendered":"<p>(03\/07\/10: I know have a <a href=\"http:\/\/cb.nowan.net\/blog\/a-definition-of-vr\/\">proper definition for VR<\/a>)<\/p>\n<p>(19\/04\/09: Hey people who come directly to this particular post, tell me where do you come from? =)<\/p>\n<p><em><strong>Updates<\/strong><\/em><\/p>\n<p>Sorry about the lack of updates, I have lots of excuses for that =)<\/p>\n<p>First it seems nothing much exciting or very new is happening these days (or I&#8217;m missing it). Then we&#8217;ve been working quite hard (as usual of course) to get you a brand new release of <a href=\"http:\/\/3dviamp.com\/\">3DVia MP<\/a>, Virtools big brother. I have revamped the device manager\u00c2\u00a0 so that it&#8217;s much more powerful and will provide better support for VR devices in the future \ud83d\ude09<\/p>\n<p>We also received a nice big screen for stereoscopic projection and 6 <a href=\"http:\/\/www.naturalpoint.com\/optitrack\/\">NaturalPoint Optitrack<\/a> cameras for tracking, but we&#8217;re still waiting for the projectors :-\/ I&#8217;ll make a review of the cameras quite soon.<\/p>\n<p><em><strong>Virtual Reality ?<\/strong><\/em><\/p>\n<p>Back to the topic : Google is launching &#8220;<a href=\"http:\/\/www.lively.com\">Lively<\/a>&#8220;, another 3d personnal space, and everyone is calling it Virtual Reality (resulting in pollution of my VR GoogleAlerts).<\/p>\n<p>I think I need to clarify what VR is for me and I think for the majority of the VR scientific and industrial community. I&#8217;ve been wanting to do that for quite some time, so what better place than here, what better time than now? (c) &#8220;Rage against the machine&#8221;.<\/p>\n<p>I&#8217;m not going to give a full definition of VR, just quickly what makes &#8220;my&#8221; VR different than the &#8220;marketing&#8221; VR.<\/p>\n<p><strong>Executive summary<\/strong>: Quicktime VR, Second Life and Google Lively are not VR.<\/p>\n<p><strong>Executive summary of the conclusion<\/strong>: maybe &#8220;my&#8221; VR should change its name. Check the last paragraph for a suggestion.<\/p>\n<p>I&#8217;m allowing myself to call it &#8220;my&#8221; VR since it&#8217;s such a big part of my life \ud83d\ude09 Here are <a href=\"http:\/\/cb.nowan.net\/blog\/state-of-vr\/state-of-vr-application\/\">examples of &#8220;my&#8221; VR<\/a>.<\/p>\n<p><em><strong> Distinctions<\/strong><\/em><\/p>\n<p>The term VR was invented when computer dinosaurs still walked the earth and <a href=\"http:\/\/en.wikipedia.org\/wiki\/Jaron_Lanier\">Jaron Lanier<\/a> created a dataglove to manipulate a 3D World.<\/p>\n<p>As often described by professionals, &#8220;my&#8221; VR involves\u00c2\u00a0 3 important points : realtime rendering, interaction, immersion.<\/p>\n<p>&#8211; <em>Realtime rendering<\/em> :\u00c2\u00a0 you get the idea, a movie can&#8217;t be VR (even though one day maybe&#8230;)<\/p>\n<p>&#8211; <em>Interaction<\/em> : you must be able to interact with the virtual environment. This rules out Quicktime VR and any kind of panoramic virtual tour as being part of &#8220;my&#8221; VR. Ok you can move the point of view, but it still doesn&#8217;t has the next point.<\/p>\n<p>&#8211; <em>Immersion<\/em> : that&#8217;s a tough point. Lots of people would argue that you could get immersed in SL or WoW, but that&#8217;s degree zero of immersion. If you&#8217;ve ever been in a Cave and felt the way I felt, it&#8217;s like comparing a kiss to the kamasutra!<\/p>\n<p>I think I&#8217;ll add a fourth point because I feel its another important and distinctive feature :<\/p>\n<p>&#8211; <em>Natural interaction<\/em>, body interaction<strong> <\/strong>: remember what it was when you first touched a keyboard or a mouse (or watch your parents now); that&#8217;s not natural. Natural interaction enforces immersion, and with &#8220;my&#8221; VR, moving an object is as simple as grabbing it and moving it with my hand, as you would for a real object. Zero learning because you&#8217;re using what you&#8217;ve learned in the real life! Your whole body is acting, and that&#8217;s why you&#8217;re interacting naturally, why you&#8217;re feeling immersed. Your body is not engaged when using SL, Livery or Quicktime VR!<\/p>\n<p><em><strong>Common features<\/strong><\/em><\/p>\n<p>All the people calling their application Virtual Reality are trying to represent an alternate reality, and I can&#8217;t take that away from them. If you take the term in a broad sense, they&#8217;re totally entitled to do so since there is no reason it should be restricted to the use of a group. They&#8217;re also trying to use the hype that VR generally generates among mortals. Fair enough.<\/p>\n<p>So we&#8217;re all doing VR!<\/p>\n<p><em><strong>Immersive Virtuality<\/strong><\/em> ?<\/p>\n<p>It seems we won&#8217;t be able to prevent people from using this term, so maybe we should try to evolve and choose a new name for our field.<\/p>\n<p>David Nahon, the Dassault Syst\u00c3\u00a8mes VR boss (and my boss) suggests using <strong>Immersive Virtuality<\/strong>, which does a good job at explaining the difference with &#8220;my&#8221; VR and the &#8220;marketing&#8221; VR. We could at least add Immersive to VR, making it Immersive Virtual Reality and not losing the VR letters..<\/p>\n<p>So, what do you think ?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(03\/07\/10: I know have a proper definition for VR) (19\/04\/09: Hey people who come directly to this particular post, tell me where do you come from? =) Updates Sorry about the lack of updates, I have lots of&#8230; <\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,2,9],"tags":[],"_links":{"self":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts\/424"}],"collection":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/comments?post=424"}],"version-history":[{"count":3,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts\/424\/revisions"}],"predecessor-version":[{"id":635,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts\/424\/revisions\/635"}],"wp:attachment":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/media?parent=424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/categories?post=424"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/tags?post=424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}