{"id":432,"date":"2008-08-20T11:04:03","date_gmt":"2008-08-20T10:04:03","guid":{"rendered":"http:\/\/cb.nowan.net\/blog\/2008\/08\/20\/the-improve-project\/"},"modified":"2008-08-20T11:11:31","modified_gmt":"2008-08-20T10:11:31","slug":"the-improve-project","status":"publish","type":"post","link":"http:\/\/cb.nowan.net\/blog\/2008\/08\/20\/the-improve-project\/","title":{"rendered":"The &#8220;Improve&#8221; Project : Architecture and Cars"},"content":{"rendered":"<p><a href=\"http:\/\/www.improve-eu.info\/\">Improve<\/a> is a european project that intends to (surprisingly) improve the usability (hardware and software) of automotive and architectural applications, both VR and AR.<\/p>\n<p style=\"text-align: center\"><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/overview2.jpg\" alt=\"Improve EU Project\" \/><\/p>\n<p style=\"text-align: center\" align=\"center\">&nbsp;<\/p>\n<p>The goals are :<\/p>\n<blockquote>\n<ul>\n<li>To develop stereoscopic lightweight transparent eyeglasses with OLED-based micro projectors<\/li>\n<li>Improvements on micro emissive displays<\/li>\n<li>Improve on tiled large scale displays<\/li>\n<li>To enhance realism of the displayed virtual objects<\/li>\n<li>To improve user interaction with those displays through new interaction metaphors and tracking approaches<\/li>\n<li>To integrate and demonstrate large scale displays with near-to-the-eye displays in innovative collaborative mixed reality product development for industrial users<\/li>\n<\/ul>\n<\/blockquote>\n<p>They already have developed three HMD prototypes :<\/p>\n<blockquote><p>Two of them are stereoscopic optical see-through head-mounted displays (HMD). One HMD is using very bright state-of-the-art OLED microdisplays and offers a resolution of 320&#215;240 pixels, the second HMD is using LCoS microdisplays with a resolution of 800&#215;600 pixel. Both are very lightweight and showing very good image quality and offering a good wearing comfort. The final prototype is a hand held stereoscopic optical see-though binoculars offering pixel based real light blocking mechanism.<\/p><\/blockquote>\n<p><a href=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/technology1.jpg\" title=\"technology1.jpg\"><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/technology1.jpg\" alt=\"technology1.jpg\" \/><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/technology2.jpg\" alt=\"technology2.jpg\" \/><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/technology3.jpg\" alt=\"technology3.jpg\" \/><\/a><\/p>\n<p>They are also working on video streaming,\u00c2\u00a0 markerless tracking, tracking with markers, rendering and innovative interaction techniques.<\/p>\n<p>I&#8217;ve always thought architecture would be one of the first field to adopt VR, but they hardly use 3D software at all.<\/p>\n<p>The <a href=\"http:\/\/www.improve-eu.info\/user.html\">architectural scenarios<\/a> are the following : On site sketching, In House Review, On Site Review.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/scenario1.jpg\" alt=\"scenario1.jpg\" \/><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/scenario2.jpg\" alt=\"scenario2.jpg\" \/><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/scenario3.jpg\" alt=\"scenario3.jpg\" \/><\/p>\n<p>The <a href=\"http:\/\/www.improve-eu.info\/user.html\">automotive scenarios<\/a> are : Surface quality review and Re-Styling.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/scenario4.jpg\" alt=\"scenario4.jpg\" \/><img decoding=\"async\" src=\"http:\/\/cb.nowan.net\/blog\/data\/2008\/08\/scenario5.jpg\" alt=\"scenario5.jpg\" \/><\/p>\n<p>They did a relly great job at explaining their goals and achievements simply, which is something research projects often lack. Thanks for that!<\/p>\n<p>The video on the other hand are not that useful.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Improve is a european project that intends to (surprisingly) improve the usability (hardware and software) of automotive and architectural applications, both VR and AR. &nbsp; The goals are : To develop stereoscopic lightweight transparent eyeglasses with OLED-based micro&#8230; <\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,19,17],"tags":[272,342,295,44,343],"_links":{"self":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts\/432"}],"collection":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/comments?post=432"}],"version-history":[{"count":0,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/posts\/432\/revisions"}],"wp:attachment":[{"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/media?parent=432"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/categories?post=432"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/cb.nowan.net\/blog\/wp-json\/wp\/v2\/tags?post=432"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}