A really nice video explaining the “you-have-to-know” concept of the “Uncanny Valley” first coined by Japanese roboticist Masahiro Mori in the 1970’s : If a robot or an avatar looks too realistic but is not perfect, users will be repulsed. If they are less realistic, users will be much more likely to adopt them.
A real problem anyone dealing with virtual humans should be aware of.
And one last thought for great author Michael Chrichton who died on tuesday..
That’s not only valid for VR, in game for exemple it’s the reason I hate Counter Strike and like Quake3.