About me

My name is Sébastien Kuntz (aka ‘cb’ or ‘CbWan’). I work at Virtools / Dassault Systèmes with David Nahon, as the lead Virtual Reality engineer.
I have also worked several years on a VR Engine and VR Simulators with a high level of interactivity at SNCF (french railways), with Philippe David.
In real life I enjoy photography, sport (climbing, street hockey, freefall.. ), going to concerts and way too much other things.
My goal is to provide the most immersive experiences (games, worlds…) to everyone, so if you want to talk about it, do not hesitate to contact me!
You can write to me on my email, which is located on top of the calendar on the left.
About this blog
In this blog you’ll find information related to Virtual Reality, immersive environments, 3d interaction, 3d in general (real-time and offline), and stuff for geeks.
What is VR ?
Virtual Reality is an art, which aims at fooling your brain into thinking he’s into a virtual environment, generally a computer generated 3d world, with which you can interact. Virtual Reality needs immersion, interaction, and real-time response (which in my book rules out Quicktime VR and SecondLife, but maybe we should switch to Immersive Virtual Reality.)
You can find a more complete article on Wikipedia.
What is a VR Geek?
A very rare combination of computer scientist.
In a SAS3

The Simurat simulator (with Philippe David)

In La Geode with David Nahon

17:37



Hi There
Im interested in more details about the Omni directional treadmill you posted on Youtube…. where is it? is it commercially available? …further, I do see some drift. is this something that you are working wirh? ..also some questions about interfacing
cheers
Oshri
Comment by Oshri — Friday, 17 August 2007 @ 11:08
Good Day Sébastien!
I too, am interested in the Omni directional treadmill as well as the practical application of your work in our industry.
Thanks for your time.
Barry
Comment by Barry Williams — Sunday, 9 September 2007 @ 17:17