Month: April 2010
Does stereoscopy (S3D) matter ?
Now everyone is starting to realize that stereoscopy (S3D) is cool. Of course big companies are hoping to set a new trend to get more of our money, and the film industry looks at it as if it…
Read More »VR Geeks of Paris, unite !
So you’re a VR Geek and you live in Paris ? You want to meet other geeks like you, enjoy geeky immersive discussions and invent the future ? Join our VR Geeks Paris group and see you soon…
Read More »An introduction to 3D user interfaces
Dr Joe LaViola, one of the authors of the 3D UI bible “3D User Interfaces, Theory and Practice” has just released an article in Gamasutra to teach the basics of 3D UI to the game designers/programmers crowd. If…
Read More »Laval Virtual 2010 – Clarte VR4D – VR for Design
Clarte, who already brought to you the R-Screen, Ergo Wide 3, Sitac 3D and a lot of other VR pure joy, are now offering a very interesting application to help design small life spaces : VR4D. [youtube]http://www.youtube.com/watch?v=XECqdtdY-Gc&feature=player_embedded[/youtube] As…
Read More »pCubee : A Perspective-Corrected Handheld Cubic Display
Here’s a nice prototype of display by the University of British Columbia, pCubee : [youtube]http://www.youtube.com/watch?v=89OoXyuxTLM&feature=player_embedded[/youtube] It has no stereoscopic capability, but the parallax (movements of objects based on their depth) is enough for you to correctly perceive their…
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