Some of you already know it, but I’ve been working on a new product called MiddleVR, a middleware for VR (pun intended).
It’s a VR plugin which goal is to add VR capabilities to 3D engines.
The VR capabilities include 3D trackers management, stereoscopy/viewports management and cluster management.
I’ve also created a company, ” i’m in VR “, to commercialize this product. ” i’m in ” also stands for “i’m(mersion) in(teraction)”.
Here’s an integration of MiddleVR in Unity3D :
Of course we hope to have other 3D engines supported.
It is currently in beta phase and the v1.0 should be ready in fall.
We’re working really hard on this, so that’s why I’m a bit less active online.
Let me know what you think 🙂