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VR Go

I’ve been interested in the game of Go for some time. Even though I’m still a complete beginner, I find the game to be very subtle, and its depth is quite amazing. As Wikipedia says: Go is played…

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HoloCommander

It seems the only time I have for personal (or non-confidential) VR projects is once a year at the Global Game Jam! Anyway, this year we decided to create a VR realtime strategy game – I named that…

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VR Lemmings

This year again I participated in the Global Game Jam, and this is what came out of it: We had great fun doing it and it seems people also enjoyed it 🙂 You can download the demo here….

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Lessons from the VR field #1

[This is a re-post of the original Gamasutra article which was published on 12 Jan 2014] Introduction: presence Through my career I have tested many different VR systems, from entry level to high-end, with systems costing several million…

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Creating VR games – the fundamentals

[This is a re-post of the original Gamasutra article which was published on May 23, 2013] When I was on a field trip to London back in high school, I played my first virtual reality (VR) game: Zone…

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VRLux – PostMortem

During last week-end, along with six fellow VRGeeks, we participated in the Global Game Jam 2013 for some non-professional VR fun. While the four other VRGeeks created two other teams, I teamed with Judith Guez to work on…

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Existing VR games ?

With the Oculus Rift which will be in the hands of game developpers before the end of the year, I think we will have a great next year 🙂 So I thought I’d find videos of some of…

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VR Minecraft

I wanted to see if I could adapt Minecraft to VR : It’s not perfect yet but it’s fun to be immersed in cubes 🙂

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VR Escape – A VR Geeks’ game in 48 hours

This week-end I participated in the Global Game Jam 2011: 48h straight to create a game ! I decided to bring my VRKit-HMD to see if we could make a game with that, and we did ! (update: it…

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Interviewing Jeffrey Jacobson, creator of Cave Unreal Tournament

If you’re a VR Geek, you’ve probably already bumped into Cave Unreal Tournament (CaveUT), an adaptation of the Unreal engine to run in CAVEs and create VR applications. I’ve had the chance to meet its creator Jeffrey Jacobson…

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