Month: December 2004
About me
My name is Sébastien Kuntz (aka ‘cb’ or ‘CbWan’). I work at Virtools with David Nahon, as the lead Virtual Reality engineer. I have also worked several years on a VR Engine and VR Simulators with a high…
Read More »Army and VR
Things you need to know when you add/delete/swap elements from STL containers.. Read below for more.
Read More »Debug OpenGL
This article states that : \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”AUSTRALIAN researchers have tested a virtual reality game as a form of pain management for children.\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”
Read More »Ivan Sutherland
Things you need to know when you add/delete/swap elements from STL containers.. Read below for more.
Read More »IEEE VR 2005
Things you need to know when you add/delete/swap elements from STL containers.. Read below for more.
Read More »Occlusion Culling
http://www-viz.tamu.edu/students/bmoyer/617/ambocc/ “At SIGGRAPH 2002, technical directors from Industrial Light and Magic presented a technique they call ambient occlusion. Simple, but highly effective, ambient occlusion’s been used for years at studios like BlueSky and ILM to achieve grounded realism,…
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