(The Laval Virtual wrap-up is still on its way, don’t worry 😉
Fellow reader David Cochard, with Kimberly Spreen, created a project at Georgia Tech and SCAD-Atlanta with advisors Blair MacIntyre and Tony Tseng, an AR zombie killing game !
It seems to be working really well, and the idea is simple and efficient. It runs on the nVidia Tegra architecture.
Nice job David 😉