Tag: Wiimote
Wii-mote like for PC / PS3 / 360
This article from Gamasutra talks about a controller made by In2Games, makers of GameTrak : “Named Gametrak Fusion, it uses a patent-pending ultrasonic and RF system to track the motion of a Wii-Mote-style controller, using a small base…
Read More »Wiimote, a first test
QuickWrite is an input method created by Ken Perlin so that \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”you shouldn\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.
So today I played in Virtools with the idea of using Natural Point\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).
Here\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’m quite a beginner at this input method but it\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s really easy to learn and write fast.
The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).
Read on for more infos about QuickWrite.
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