Tag: Virtual Reality DIY

Using the Wii accelerometers on the PC

Seems some people have connected the bluetooth Wiimote to a PC and started getting infos about the accelerometers. Here’s a page about the Wiimote protocol. This video (from marcan42 on youtube) is very shaky, so prepare for some…

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Multiverse Open Beta

“Multiverse is the only company focused on delivering a complete, end-to-end solution for MMOG and virtual world development. (…) Download the SDK (software development kit) with the full platform, the sample game, the complete documentation, and the starter…

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NVidia 3D Stereo drivers

The NVidia 3D Stereo drivers allow users of any NVidia GPU to have their OpenGL and DirectX games in “real” stereoscopic 3D on their screen. You can have active, passive, anaglyph stereo, as well as horizontal/vertical interleaved, white/blue…

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DIY Stereoscopy at home

[EDIT : I’m moving this page here, and will update it based on my foundings!]  [DEPRECATED] I’ve found some pretty interesting material about enthousiasts building up stereoscopic displays at home: – Here’s a guy who’s building a passive…

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My VR Setup

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QuickWrite is an input method created by Ken Perlin so that \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”you shouldn\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’m quite a beginner at this input method but it\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

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Wiimote, a first test

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\" \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"

QuickWrite is an input method created by Ken Perlin so that \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”you shouldn\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’m quite a beginner at this input method but it\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

Read More »

VR Gear Makes RC Airplane the Coolest Toy Ever

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QuickWrite is an input method created by Ken Perlin so that \\\\\\\\\\\\\\\”you shouldn\\\\\\\\\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\\\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\\\\\\\\\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\\\\\\\\\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\\\\\\\\\’m quite a beginner at this input method but it\\\\\\\\\\\\\\\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

Read More »

GameTrak, a first impression

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QuickWrite is an input method created by Ken Perlin so that \\\\\\\”you shouldn\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\’m quite a beginner at this input method but it\\\\\\\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

Read More »

Gametrak

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QuickWrite is an input method created by Ken Perlin so that \”you shouldn\’t ever need to pick up the pen (ie: no clicking, only gliding).\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\’m quite a beginner at this input method but it\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

Read More »

Garage VR : a new reality

I think we just got to a point where consumer VR is affordable! I just discovered this device, the Novint Falcon, which is not yet for sale. It’s like a Sensable Phantom, (although it must only be 3DOF,…

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