Tag: Wiimote

One LED 3D tracking with two wiimotes

Using two wiimotes and a simple calibration step, Simon Hay and his team of the Cambridge University are able to track a single LED using stereovision algorithms : Ok now please somebody write an opensource software to handle…

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Laval Virtual 2008 – Tradeshow

This year Laval Virtual was celebrating its 10th anniversary. The tradeshow is getting bigger and there was not enough room for all the exhibitors that wanted a booth! There was not many technical innovations, rather evolutions of existing…

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Wiirtual Reality

Johnny Lee is definitely a genius.. After the Finger Tracking and the Wiimote whiteboard, here’s how with two Wiimotes he’s creating VR games at home !! (not that we didn’t think about it, but hey.. he actually *did*…

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Multitouch with the Wiimote

A really clever use of the Wiimote, by Johnny Lee, from Carnegie Mellon University. You might need WiiYourself! to read the position of 4 different dots. It’s the best Wiimote interface I found so far.

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WiiRobot and a sword

That’s pretty cool! More infos at TechEBlog

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Wiirtools

At last, the use of a Wiimote inside Virtools! You don’t even need a specific BB, only read values from a virtual joystick or emulate keystrokes. Thanks to Carl Kenner for GlovePie and Deon van der Westhuysen for…

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Sony to copy Wiimote ?

Sony is thinking about a “motion-sensitive controller”that would work like TrackIR and ART, that is with markers on the device and a camera to analyse their position. The Wii-mote has the camera inside the device and the markers…

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My Wii and the child in all of us

By now you should all have had access to a Wii and been able to test it. I got mine one week ago, and I have to say I’m really impressed. Okay, after seeing games like Doom3 and…

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Using the Wii accelerometers on the PC

Seems some people have connected the bluetooth Wiimote to a PC and started getting infos about the accelerometers. Here’s a page about the Wiimote protocol. This video (from marcan42 on youtube) is very shaky, so prepare for some…

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LiveMove : Motion recognizer

Here’s a video of AiLive LiveMove, that allows you to train your application to recognize the 3d motion (for the wiimote for example 😉 quickly and simply.

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