Home » Game

Atrium Experience in a HMD

The guys that made Atrium, Alex Bouchet and Lionel Dominjon, are very cool guys, they gave us the sources of the first VR only FPS! Geoffrey modified it to use the VRNR, Virtools VR abstraction, so that the…

Read More »

Virtools VRPack in action

Here are two videos demonstrating interesting (read “fun”) uses of VR. Lightsaber and 3d modelling! Related article : VR FPS : Atrium Experience

Read More »

Virtools commercial

Here’s a funky commercial presenting the range of applications you can create with Virtools.

Read More »

Stereoscopic Game Development

This page moved here.

Read More »

Sony to copy Wiimote ?

Sony is thinking about a “motion-sensitive controller”that would work like TrackIR and ART, that is with markers on the device and a camera to analyse their position. The Wii-mote has the camera inside the device and the markers…

Read More »

My Wii and the child in all of us

By now you should all have had access to a Wii and been able to test it. I got mine one week ago, and I have to say I’m really impressed. Okay, after seeing games like Doom3 and…

Read More »

LiveMove : Motion recognizer

Here’s a video of AiLive LiveMove, that allows you to train your application to recognize the 3d motion (for the wiimote for example 😉 quickly and simply.

Read More »

Wiimote, a first test

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\" \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"

QuickWrite is an input method created by Ken Perlin so that \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”you shouldn\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’t ever need to pick up the pen (ie: no clicking, only gliding).\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\”
I really like this input method and think it might be useful for symbolic input in VWs.

So today I played in Virtools with the idea of using Natural Point\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s TrackIR as an input device. Of course any 3DOF (it needs only 2DOF) tracker would fit (the Wii-mote for example).

Here\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s a video (slightly higher quality (6.4mb) ) of my experiment. I\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’m quite a beginner at this input method but it\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\’s really easy to learn and write fast.

The 3rd dimension could be used to switch the output characters (uppercase, numerical, punctuation etc).

Read on for more infos about QuickWrite.

Read More »

VR FPS : Atrium Experience

Here’s a great video from Atrium Exprience, “one of the first FPS games in a CAVE-like display (SASCube)!”. It was made by Alexandre Bouchet and Lionel Dominjon from Clarte, using Virtools and the VR Pack. I played with…

Read More »

"Scene Graphs – just say no"

Here’s an interesting point of view by Tom Forsyth, a game developper working at Rad Game Tools, entitled “Scene Graphs – just say no”. “The world is not a big tree – a coffee mug on a desk…

Read More »