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Quick Links #3
Don’t have time to post a full article ? No problem, Twitter to the rescue ! (And if you’re in Paris next moday (7th June), feel free to drop by our VRGeeks bar evening !) – IronMan simulator #diy…
Read More »What is VR ?
Back at Laval Virtual, I was struck about how many people say they’re doing VR where, according to my own (extremist) definition, it wasn’t even remotely VR ! Even some high rank scientists tried to promote their (commercial)…
Read More »Quick Links #2
Here’s what you missed if you’re not following me on Twitter ( @VRGeek ) : – Found a nice video from Iowa State Engineering on how they use their C6 #visualizationsystem http://bit.ly/9ITBTj – A nice reference of haptics gloves by Tom…
Read More »Does stereoscopy (S3D) matter ?
Now everyone is starting to realize that stereoscopy (S3D) is cool. Of course big companies are hoping to set a new trend to get more of our money, and the film industry looks at it as if it…
Read More »VR Geeks of Paris, unite !
So you’re a VR Geek and you live in Paris ? You want to meet other geeks like you, enjoy geeky immersive discussions and invent the future ? Join our VR Geeks Paris group and see you soon…
Read More »An introduction to 3D user interfaces
Dr Joe LaViola, one of the authors of the 3D UI bible “3D User Interfaces, Theory and Practice” has just released an article in Gamasutra to teach the basics of 3D UI to the game designers/programmers crowd. If…
Read More »Laval Virtual 2010 – Clarte VR4D – VR for Design
Clarte, who already brought to you the R-Screen, Ergo Wide 3, Sitac 3D and a lot of other VR pure joy, are now offering a very interesting application to help design small life spaces : VR4D. [youtube]http://www.youtube.com/watch?v=XECqdtdY-Gc&feature=player_embedded[/youtube] As…
Read More »pCubee : A Perspective-Corrected Handheld Cubic Display
Here’s a nice prototype of display by the University of British Columbia, pCubee : [youtube]http://www.youtube.com/watch?v=89OoXyuxTLM&feature=player_embedded[/youtube] It has no stereoscopic capability, but the parallax (movements of objects based on their depth) is enough for you to correctly perceive their…
Read More »IEEE VR 2010 – Perceptive illusions
This year the major conference of our field has been held in Waltham, USA, in the Boston area. I could only be there for three days, 2 days of 3DUI and 1 day of IEEE VR, and as…
Read More »3DUI Grand Prize 2010 – The winners !
The first 3DUI Grand Prize is finally over ! After a whole year of preparation, 23 teams from all over the world joined the contest. Only 12 of them sent us a video of their solution to participate…
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